dev-games / physfs

Abstraction layer for filesystem and archive access

Official package sites : https://icculus.org/physfs/ ·

PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc.

v9999 :: 0 :: gentoo

Modified
License
ZLIB
USE flags
7zip doc grp hog iso mvl qpak slb static-libs vdf wad zip

v3.0.2 :: 0 :: gentoo

Modified
License
ZLIB
Keywords
amd64 ppc64 x86 ~alpha ~arm ~arm64 ~hppa
USE flags
7zip doc grp hog iso mvl qpak slb static-libs vdf wad zip

General

7zip
Enable 7zip/lzma archive support
doc
Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
grp
Enable Build Engine GRP archive support
hog
Enable Descent I/II HOG archive support
iso
Enable ISO9660 file support
mvl
Enable Descent I/II MVL archive support
qpak
Enable Quake I/II QPAK archive support
slb
Enable Independence War SLB archive support
static-libs
Build static versions of dynamic libraries as well
vdf
Enable Gothic/Gothic II VDF archive support
wad
Enable Doom WAD archive support
zip
Enable support for ZIP archives

abi_mips

n32
64-bit (32-bit pointer) libraries
n64
64-bit libraries
o32
32-bit libraries

abi_riscv

lp64
64-bit (rv64) soft-float libraries
lp64d
64-bit (rv64) double hard-float libraries

abi_s390

32
32-bit (s390) libraries
64
64-bit (s390x) libraries

abi_x86

32
32-bit (x86) libraries
64
64-bit (amd64) libraries
x32
x32 ABI libraries

dev-vcs / mercurial : Scalable distributed SCM

games-action / d1x-rebirth : Descent Rebirth - enhanced Descent 1 engine

games-action / dxx-rebirth : Descent Rebirth - enhanced Descent 1 & 2 engine

games-arcade / blobby : Beach ball game with blobs of goo

games-arcade / excido : A fast paced action game

games-arcade / supertux : A game similar to Super Mario Bros.

games-arcade / tuxanci : Tuxanci is first tux shooter inspired by game Bulanci

games-engines / love : A framework for 2D games in Lua

games-engines / solarus : An open-source Zelda-like 2D game engine

games-puzzle / fbg : A Tetris clone written in OpenGL

games-puzzle / neverball : Clone of Super Monkey Ball using SDL/OpenGL

games-rpg / daimonin-client : A graphical 2D tile-based MMORPG

games-rpg / egoboo : A 3d dungeon crawling adventure in the spirit of NetHack

games-rpg / manaplus : OpenSource 2D MMORPG client for Evol Online and The Mana World

games-rpg / sumwars : a multi-player, 3D action role-playing game

games-simulation / lincity-ng : City simulation game

games-sports / trigger : Free OpenGL rally car racing game

games-strategy / asc : turn based strategy game designed in the tradition of the Battle Isle series

games-strategy / colobot : Colobot is an educational real-time strategy video game featuring 3D graphics

games-strategy / hedgewars : A turn-based strategy, artillery, action and comedy game

games-strategy / warzone2100 : 3D real-time strategy game

media-libs / allegro : Cross-platform library aimed at video game and multimedia programming

media-libs / sdl-sound : A library for handling the decoding of various sound file formats

Repository mirror & CI · gentoo
Merge updates from master
Michał Górny · gentoo
dev-games: Remove *-fbsd KEYWORDS
Signed-off-by: Michał Górny <mgorny@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Andreas Sturmlechner · gentoo
dev-games/physfs: Drop 2.0.3-r2
Package-Manager: Portage-2.3.67, Repoman-2.3.14 Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
Agostino Sarubbo · gentoo
dev-games/physfs: amd64 stable wrt bug #685764
Signed-off-by: Agostino Sarubbo <ago@gentoo.org> Package-Manager: Portage-2.3.66, Repoman-2.3.11 RepoMan-Options: --include-arches="amd64"
Repository mirror & CI · gentoo
Merge updates from master
Sergei Trofimovich · gentoo
dev-games/physfs: stable 3.0.2 for ppc64, bug #685764
Package-Manager: Portage-2.3.67, Repoman-2.3.13 RepoMan-Options: --include-arches="ppc64" Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Thomas Deutschmann · gentoo
dev-games/physfs: x86 stable (bug #685764)
Package-Manager: Portage-2.3.67, Repoman-2.3.13 Signed-off-by: Thomas Deutschmann <whissi@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
David Seifert · gentoo
dev-games/physfs: Simplify USE=doc handling
Package-Manager: Portage-2.3.66, Repoman-2.3.12 Signed-off-by: David Seifert <soap@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Andreas Sturmlechner · gentoo
dev-games/physfs: Drop 3.0.1-r2
Package-Manager: Portage-2.3.66, Repoman-2.3.12 Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
Andreas Sturmlechner · gentoo
dev-games/physfs: Fix build with USE=doc
Closes: https://bugs.gentoo.org/682080 Package-Manager: Portage-2.3.66, Repoman-2.3.12 Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Lars Wendler · gentoo
dev-games/physfs: Bump to version 3.0.2
Package-Manager: Portage-2.3.62, Repoman-2.3.12 Signed-off-by: Lars Wendler <polynomial-c@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
James Le Cuirot · gentoo
dev-games/physfs: Port recent improvements to 9999 ebuild
Package-Manager: Portage-2.3.62, Repoman-2.3.12 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
James Le Cuirot · gentoo
dev-games/physfs: Mirror 9999 ebuild and put doxygen in BDEPEND
Package-Manager: Portage-2.3.62, Repoman-2.3.12 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Stefan Strogin · gentoo
dev-games/physfs: drop old
Package-Manager: Portage-2.3.62, Repoman-2.3.12 Signed-off-by: Stefan Strogin <stefan.strogin@gmail.com> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Stefan Strogin · gentoo
dev-games/physfs: use https; bump EAPI to 7
Package-Manager: Portage-2.3.62, Repoman-2.3.12 Signed-off-by: Stefan Strogin <stefan.strogin@gmail.com> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Stefan Strogin · gentoo
dev-games/physfs: backport patch to fix PHYSFS_setWriteDir
There was a bug in PHYSFS_setWriteDir() that caused creating an empty file "$HOME/.lincity-ng" instead of a directory on the first run of lincity-ng: https://github.com/lincity-ng/lincity-ng/issues/25 The upstream patch is added to <stable-3.0> branch but no release is made so far. Backport it. Package-Manager: Portage-2.3.62, Repoman-2.3.12 Signed-off-by: Stefan Strogin <stefan.strogin@gmail.com> Closes: https://github.com/gentoo/gentoo/pull/11231 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
James Le Cuirot · gentoo
dev-games/physfs: Drop old 3.0.0
Package-Manager: Portage-2.3.24, Repoman-2.3.6
Azamat H. Hackimov · gentoo
dev-games/physfs: added new USE-flags
Added 7zip (Bug #381973), iso, vdf, slb file formats support, cleanup for outdated code (Bug #649456). Closes: https://bugs.gentoo.org/381973 Closes: https://bugs.gentoo.org/649456 Package-Manager: Portage-2.3.24, Repoman-2.3.6 Closes: https://github.com/gentoo/gentoo/pull/7532
Lars Wendler · gentoo
dev-games/physfs: Bump to version 3.0.1
Package-Manager: Portage-2.3.13, Repoman-2.3.4
David Seifert · gentoo
dev-games/physfs: [QA] Add cmake-utils_src_prepare
Package-Manager: Portage-2.3.11, Repoman-2.3.3
Lars Wendler · gentoo
dev-games/physfs: Synced live ebuild.
Package-Manager: Portage-2.3.11, Repoman-2.3.3
Lars Wendler · gentoo
dev-games/physfs: Bump to version 3.0.0
Package-Manager: Portage-2.3.11, Repoman-2.3.3
Marty E. Plummer · gentoo
dev-games/physfs: add live mercurial ebuild
Mostly for personal use, but others could make use of it and it preps for the next official release. Package-Manager: Portage-2.3.6, Repoman-2.3.2 Signed-off-by: Marty E. Plummer <hanetzer@protonmail.com> Closes: https://github.com/gentoo/gentoo/pull/5093
David Seifert · gentoo
*games*/*: Dekeyword ppc/ia64/sparc
Closes: https://github.com/gentoo/gentoo/pull/4614
Alexis Ballier · gentoo
dev-games/physfs: keyword ~arm64
Package-Manager: Portage-2.3.6, Repoman-2.3.2
Lars Wendler · gentoo
dev-games/physfs: Removed old.
Package-Manager: Portage-2.3.4, Repoman-2.3.2
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Michael Weber · gentoo
dev-games/physfs: arm ppc64 stable (bug 607356).
Package-Manager: Portage-2.3.3, Repoman-2.3.1
Agostino Sarubbo · gentoo
dev-games/physfs: sparc stable wrt bug #607356
Package-Manager: portage-2.3.3 RepoMan-Options: --include-arches="sparc" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Agostino Sarubbo · gentoo
dev-games/physfs: ppc stable wrt bug #607356
Package-Manager: portage-2.3.3 RepoMan-Options: --include-arches="ppc" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Jeroen Roovers · gentoo
dev-games/physfs: Stable for HPPA (bug #607356).
Package-Manager: Portage-2.3.3, Repoman-2.3.1 RepoMan-Options: --ignore-arches
Tobias Klausmann · gentoo
dev-games/physfs-2.0.3-r2: stable on alpha
Gentoo-Bug: 607356
Agostino Sarubbo · gentoo
dev-games/physfs: x86 stable wrt bug #607356
Package-Manager: portage-2.3.0 RepoMan-Options: --include-arches="x86" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Agostino Sarubbo · gentoo
dev-games/physfs: amd64 stable wrt bug #607356
Package-Manager: portage-2.3.0 RepoMan-Options: --include-arches="amd64" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Lars Wendler · gentoo
dev-games/physfs: Revbump to fix an issue with >=sys-libs/zlib-1.2.9
(see http://icculus.org/pipermail/physfs/2017-January/001217.html) Big thank you to Andrei Karas (games-rpg/manaplus developer) for pointing me in the right direction and providing a patch. Package-Manager: Portage-2.3.3, Repoman-2.3.1
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed