games-action / transcend

Retro-style, abstract, 2D shooter

Official package sites : https://transcend.sourceforge.net/ ·

v0.3-r2 :: 0 :: gentoo

Modified
License
GPL-2
Keywords
~amd64 ~x86

media-libs / freeglut : A free OpenGL utility toolkit, the open-sourced alternative to the GLUT library

media-libs / portaudio : A free, cross-platform, open-source, audio I/O library

virtual / glu : Virtual for OpenGL utility library

virtual / opengl : Virtual for OpenGL implementation

media-libs / freeglut : A free OpenGL utility toolkit, the open-sourced alternative to the GLUT library

media-libs / portaudio : A free, cross-platform, open-source, audio I/O library

virtual / glu : Virtual for OpenGL utility library

virtual / opengl : Virtual for OpenGL implementation

Repository mirror & CI · gentoo
Merge updates from master
Lucio Sauer · gentoo
*/*: inline mirror://sourceforge
bump copyright of touched ebuilds to 2024 Signed-off-by: Lucio Sauer <watermanpaint@posteo.net> Signed-off-by: Michał Górny <mgorny@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Michael Mair-Keimberger · gentoo
games-action/transcend: use HTTPS
Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at> Signed-off-by: Conrad Kostecki <conikost@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Ionen Wolkens · gentoo
games-action/transcend: EAPI6->8, misc cleanups
Slightly annoying to but no longer use Transcend/ in ${S} given higher level directories are also built and it makes user patching (or future need to patch) difficult. Also try to use the more "intended" way to build to drop large sed/makefile concat. Drop unused X deps and prevent from attempting to link with them. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Marty E. Plummer · gentoo
games-action/transcend: eutils->desktop
Only has eutils for the implicit desktop inheritance for make_desktop_entry. Package-Manager: Portage-2.3.44, Repoman-2.3.10
David Seifert · gentoo
games-action/transcend: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
David Seifert · gentoo
*games*/*: Dekeyword ppc/ia64/sparc
Closes: https://github.com/gentoo/gentoo/pull/4614
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Austin English · gentoo
games-action/transcend: remove deprecated games eclass
Also update to EAPI 6 Gentoo-Bug: https://bugs.gentoo.org/574082 Package-Manager: Portage-2.3.2, Repoman-2.3.1
Michael Sterrett · gentoo
games-action/transcend: apply patch from debian in order to get sound working. (bug #372413)
Package-Manager: portage-2.2.26
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed