{"bugs":[{"bugid":899576,"firstseen":"2025-07-11T02:48:40.189262","severity":"normal","status":"CONFIRMED","summary":"games-arcade\/epiar-0.5.1-r1 - Package dependency requirement ftgl >= 2.1.3 could not be satisfied."},{"bugid":946959,"firstseen":"2025-07-11T02:48:40.189262","severity":"normal","status":"CONFIRMED","summary":"games-arcade\/epiar-0.5.1-r1 - [gcc-15] \/configure:line <snip>: which: command not found"}],"categories":[{"categoryid":442,"name":"dev-games","summary":"The dev-games category contains libraries and utilities relevant to games programming."},{"categoryid":450,"name":"dev-lang","summary":"The dev-lang category contains various programming language implementations and related tools."},{"categoryid":393,"name":"dev-libs","summary":"The dev-libs category contains various miscellaneous programming libraries."},{"categoryid":352,"name":"games-arcade","summary":"The games-arcade category contains arcade games."},{"categoryid":438,"name":"media-libs","summary":"The media-libs category contains media-related libraries."},{"categoryid":396,"name":"virtual","summary":"The virtual category contains packages which satisfy virtual dependencies."}],"changelog":[{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"ba7f509742f0cccae53966e65995f7b5d2987d38","committime":"2025-05-29T22:09:20","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"parona@protonmail.com","authorname":"Alfred Wingate","body":"Signed-off-by: Alfred Wingate <parona@protonmail.com>\nSigned-off-by: Sam James <sam@gentoo.org>","commitid":"98cb4372b9441ece9ec30f11d4ff17e6d53a6dbd","committime":"2025-05-03T14:25:36","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: add dev-libs\/libxml2 subslot op for incoming ABI break"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"1881d09a6c04f879d1f188e8657916ebbb16ce3b","committime":"2022-10-29T13:31:42","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Closes: https:\/\/bugs.gentoo.org\/878391\nSigned-off-by: David Seifert <soap@gentoo.org>","commitid":"0b15882378d3300a6bc4661f122ceb3791865328","committime":"2022-10-29T13:29:52","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: depend on deprecated lua APIs"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"cea1a2e323d2d16238a20b5d1a3fe145cdb5eef9","committime":"2022-09-26T15:46:43","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Closes: https:\/\/bugs.gentoo.org\/872803\nSigned-off-by: David Seifert <soap@gentoo.org>","commitid":"9b1436c7434d763f06dda60229747997664fb5c5","committime":"2022-09-26T15:43:35","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: request deprecated lua-5.1 API"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"788dad40accee67c093494ce2f3aa830070e224e","committime":"2021-06-23T03:51:16","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"ionen@gentoo.org","authorname":"Ionen Wolkens","body":"Unsure when this last worked, but it tries to load a missing\nfont path and either fails on assert failure or segfaults if\n-DNDEBUG.\n\nFor now just install the font.\n\nSigned-off-by: Ionen Wolkens <ionen@gentoo.org>","commitid":"54be0f79213bfbb565e2c52e519d067aa243dba8","committime":"2021-06-23T03:11:15","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: fix startup, update deps"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"b085fbb3d0e2a509e7469be89aa5555edc2c1d06","committime":"2021-06-23T02:36:14","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"ionen@gentoo.org","authorname":"Ionen Wolkens","body":"Signed-off-by: Ionen Wolkens <ionen@gentoo.org>","commitid":"ff443e5c584aeb3212348ed4c5d6f6c3509861c3","committime":"2021-06-23T00:03:45","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: drop 0.5-r1"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"b46a9bd96a45c2197b5d2656a03c2927aa5f8671","committime":"2021-04-07T08:19:59","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"Closes: https:\/\/bugs.gentoo.org\/780699\nSigned-off-by: Sam James <sam@gentoo.org>","commitid":"d984bf4770c5f32bdca50a9b1fc0c5816763962e","committime":"2021-04-07T07:01:19","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: add sdl-mixer dependency"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"caef60dfa5bd5243a74fcf02668398ff2d40f007","committime":"2021-04-07T02:07:02","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"Signed-off-by: Sam James <sam@gentoo.org>","commitid":"6ed16b6458380594d193456b226904e95f1592c8","committime":"2021-04-07T00:37:57","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: ~amd64 keyworded for 0.5.1"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"Includes patches to:\n* Unbundle Lua 5.1\n* Fix Bashisms\n\nSigned-off-by: Sam James <sam@gentoo.org>","commitid":"b37e88acde2bc04a4d132d0ead74ff7c511260b1","committime":"2021-04-07T00:35:27","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: add 0.5.1"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"* EAPI 7\n* Drop games.eclass\n* Respect CC\n* Verbose build\n* Modernise patches\n\nSigned-off-by: Sam James <sam@gentoo.org>","commitid":"631a083c9c954290ce0d6f536da6bc1b9ed5620f","committime":"2021-04-07T00:30:09","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: port to EAPI 7, games.eclass--"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"5adfa39130cf2dab0dc2dc44f986018d2b877f52","committime":"2019-10-11T16:17:33","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"mgorny@gentoo.org","authorname":"Michał Górny","body":"Signed-off-by: Michał Górny <mgorny@gentoo.org>","commitid":"bf2f65d34bb6ced159cb36969380b8988bd5613f","committime":"2019-10-11T15:35:17","packageid":44827,"repoid":1,"summary":"games-arcade: Remove *-fbsd KEYWORDS"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"5ceb92fe2d533593461489ab3725f1413a7e4861","committime":"2019-03-17T22:26:39","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"gen2xmach1ne@tutanota.com","authorname":"Daniel Schmidt","body":"Package-Manager: Portage-2.3.51, Repoman-2.3.11\nSigned-off-by: Daniel Schmidt <gen2xmach1ne@tutanota.com>\nSigned-off-by: James Le Cuirot <chewi@gentoo.org>","commitid":"5a7335635f8c1e630f49ae9bb4b834980c39e93c","committime":"2019-03-17T20:18:29","packageid":44827,"repoid":1,"summary":"games-arcade\/epiar: update HOMEPAGE"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"0c7fdd6fadaf5ef52f2bcf9756475d52752bc177","committime":"2017-11-18T20:43:57","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Gentoo currently does not have the manpower\nto maintain a ton of stable games packages.\nCloses: https:\/\/github.com\/gentoo\/gentoo\/pull\/5404","commitid":"c9617875332b1b9c894c850a1f8d8dcc1897f33f","committime":"2017-11-18T19:48:10","packageid":44827,"repoid":1,"summary":"games-*\/*: Remove stable keywords"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"668164558a9f9f80f8b081fea95b99d49001490f","committime":"2017-07-08T22:44:33","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Closes: https:\/\/github.com\/gentoo\/gentoo\/pull\/4614","commitid":"c5c0ebe77f1380487e6d61226e74ef054f285ce3","committime":"2017-07-08T22:08:45","packageid":44827,"repoid":1,"summary":"*games*\/*: Dekeyword ppc\/ia64\/sparc"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"25093d6359f778b8d1052f66ba9e26fc29ded21a","committime":"2017-02-28T20:35:29","packageid":44827,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"robbat2@gentoo.org","authorname":"Robin H. Johnson","body":"Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>","commitid":"61b861acd7b49083dab687e133f30f3331cb7480","committime":"2017-02-28T19:47:27","packageid":44827,"repoid":1,"summary":"Drop $Id$ per council decision in bug #611234."},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"945f0d2a26da4f944fd06ad6a874f69d37ce1e06","committime":"2015-08-09T09:26:46","packageid":44827,"repoid":1,"summary":"2015-08-09 09:26:21 UTC"},{"authoremail":"robbat2@gentoo.org","authorname":"Robin H. Johnson","body":"This commit represents a new era for Gentoo:\nStoring the gentoo-x86 tree in Git, as converted from CVS.\n\nThis commit is the start of the NEW history.\nAny historical data is intended to be grafted onto this point.\n\nCreation process:\n1. Take final CVS checkout snapshot\n2. Remove ALL ChangeLog* files\n3. Transform all Manifests to thin\n4. Remove empty Manifests\n5. Convert all stale $Header$\/$Id$ CVS keywords to non-expanded Git $Id$\n5.1. Do not touch files with -kb\/-ko keyword flags.\n\nSigned-off-by: Robin H. Johnson <robbat2@gentoo.org>\nX-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests\nX-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project\nX-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration\nX-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn\nX-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts\nX-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration\nX-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging\nX-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed","commitid":"56bd759df1d0c750a065b8c845e93d5dfa6b549d","committime":"2015-08-08T20:49:04","packageid":44827,"repoid":1,"summary":"proj\/gentoo: Initial commit"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"a637bd65b7fef8e2be4e7fc6e9097479372e0e2e","committime":"2015-06-19T16:38:33","packageid":44827,"repoid":1,"summary":"2015-06-19 16:35:30 UTC"}],"dependencies":[{"block":false,"categoryid":450,"description":"A powerful light-weight programming language designed for extending applications","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"rafaelmartins@gentoo.org","maintainername":"Rafael G. Martins","name":"lua","packageid":43035},{"block":false,"categoryid":393,"description":"XML C parser and toolkit","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"gnome@gentoo.org","maintainername":"Gentoo GNOME Desktop","name":"libxml2","packageid":45251},{"block":false,"categoryid":438,"description":"Image file loading library","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-image","packageid":46724},{"block":false,"categoryid":438,"description":"library to use arbitrary fonts in OpenGL applications","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"ftgl","packageid":48737},{"block":false,"categoryid":442,"description":"Abstraction layer for filesystem and archive access","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"physfs","packageid":49845,"summary":"PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a \"write directory\" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I\/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a \"search path\". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc."},{"block":false,"categoryid":396,"description":"Virtual for OpenGL implementation","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"x11@gentoo.org","maintainername":"X11","name":"opengl","packageid":50131},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer 1.2 compatibility wrapper around SDL2","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"libsdl","packageid":52163,"summary":"Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of \"Civilization: Call To Power.\" Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD\/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF\/Tru64, RISC OS, and SymbianOS. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby."},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer Mixer Library","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-mixer","packageid":52459}],"depending":[],"ebuilds":[{"archs":["~amd64","~x86"],"ebuildid":865028,"firstseen":"2025-05-29T23:25:35.428545","license":"GPL-2 LGPL-2.1","moddate":"2026-03-22T20:20:55","packageid":44827,"repoid":1,"slot":"0","uses":["lua_single_target_lua5-1"],"version":"0.5.1-r2"}],"masks":[],"package":{"categoryid":352,"description":"Space adventure\/combat game","firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"epiar","packageid":44827,"summary":"Epiar is a space adventure\/combat game written in C with SDL (Simple DirectMedia Layer). It is absolutely free (released under the General Public License v2). In Epiar, you begin as a shuttle pilot in a galaxy generally ruled by anarchy, with few stable governments and numerous rebel factions. You start your adventure off doing whatever you want, but generally trying to save up money for a new starship, and your adventure takes off from there ..."},"rdependencies":[{"block":false,"categoryid":450,"description":"A powerful light-weight programming language designed for extending applications","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"rafaelmartins@gentoo.org","maintainername":"Rafael G. Martins","name":"lua","packageid":43035},{"block":false,"categoryid":393,"description":"XML C parser and toolkit","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"gnome@gentoo.org","maintainername":"Gentoo GNOME Desktop","name":"libxml2","packageid":45251},{"block":false,"categoryid":438,"description":"Image file loading library","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-image","packageid":46724},{"block":false,"categoryid":438,"description":"library to use arbitrary fonts in OpenGL applications","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"ftgl","packageid":48737},{"block":false,"categoryid":442,"description":"Abstraction layer for filesystem and archive access","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"physfs","packageid":49845,"summary":"PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a \"write directory\" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I\/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a \"search path\". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc."},{"block":false,"categoryid":396,"description":"Virtual for OpenGL implementation","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"x11@gentoo.org","maintainername":"X11","name":"opengl","packageid":50131},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer 1.2 compatibility wrapper around SDL2","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"libsdl","packageid":52163,"summary":"Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of \"Civilization: Call To Power.\" Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD\/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF\/Tru64, RISC OS, and SymbianOS. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby."},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer Mixer Library","ebuildids":[865028],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-mixer","packageid":52459}],"repos":[{"branch":"master","lastcommit":"f87ce2b74421571078063820dc1065e7089c9fa7","name":"gentoo","path":"\/usr\/portage","repoid":1,"upstream":"origin"}],"tracked":false,"urls":["https:\/\/epiar.net\/"],"uses":[{"defaultflag":true,"description":"Build for Lua 5.1 only","group":"lua_single_target","isdefault":true,"use":"lua5-1"}]}