games-engines / frobtads

Curses-based interpreter and dev tools for TADS 2 and TADS 3 text adventures

Official package sites : http://www.tads.org/frobtads.htm ·

v1.2.4 :: 0 :: gentoo

Modified
License
TADS2 TADS3
Keywords
~amd64 ~x86
USE flags
debug tads2compiler tads3compiler

v1.2.3-r1 :: 0 :: gentoo

Modified
License
TADS2 TADS3
Keywords
~amd64 ~x86
USE flags
debug tads2compiler tads3compiler

General

debug
Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
tads2compiler
Missing description
tads3compiler
Missing description

app-portage / elt-patches : Collection of patches for libtool.eclass

net-misc / curl : A Client that groks URLs

sys-devel / autoconf : Used to create autoconfiguration files

sys-devel / automake : Used to generate Makefile.in from Makefile.am

sys-devel / libtool : A shared library tool for developers

sys-libs / ncurses : console display library

net-misc / curl : A Client that groks URLs

sys-libs / ncurses : console display library

Repository mirror & CI · gentoo
Merge updates from master
Lars Wendler · gentoo
games-engines/frobtads: Fixed build with sys-libs/ncurses[tinfo]
Closes: https://bugs.gentoo.org/602446 Package-Manager: Portage-2.3.62, Repoman-2.3.12 Signed-off-by: Lars Wendler <polynomial-c@gentoo.org>
Nikos Chantziaras · gentoo
games-engines/frobtads: version bump to 1.2.4.
Package-Manager: Portage-2.3.24, Repoman-2.3.6 Closes: https://bugs.gentoo.org/650440 Closes: https://github.com/gentoo/gentoo/pull/7454
David Seifert · gentoo
games-engines/frobtads: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
David Seifert · gentoo
games-engines/frobtads: [QA] Fix DESCRIPTION.toolong
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
T. Malfatti · gentoo
media-libs/portaudio: Version bump
Austin English · gentoo
games-engines/frobtads: remove deprecated games eclass
Also update to EAPI 6 Gentoo-Bug: https://bugs.gentoo.org/574082 Package-Manager: portage-2.3.2
Agostino Sarubbo · gentoo
games-engines/frobtads: x86 stable wrt bug #581770
Package-Manager: portage-2.2.28 RepoMan-Options: --include-arches="x86" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Agostino Sarubbo · gentoo
games-engines/frobtads: amd64 stable wrt bug #581770
Package-Manager: portage-2.2.26 RepoMan-Options: --include-arches="amd64" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Michael Sterrett · gentoo
games-engines/frobtads: version bump
Package-Manager: portage-2.2.26
Michael Sterrett · gentoo
EAPI=5
Package-Manager: portage-2.2.24
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed