games-engines / odamex

Online multiplayer, free software engine for Doom and Doom II

Official package sites : https://odamex.net/ ·

Odamex is a free and open source port for the classic first-person-shooter Doom. Odamex's goal is to emulate the feel of and retain many aspects of the original Doom executables while offering a broader expanse of security features, personal configuration, gameplay options, and editing features. Odamex can run on a wide range of operating systems and hardware, so players should be able to play on almost any platform.

v0.7.0-r1 :: 0 :: gentoo

Modified
License
GPL-2
Keywords
~amd64 ~x86
USE flags
dedicated master odalaunch portmidi server

General

dedicated
Add support for dedicated game servers (some packages do not provide clients and servers at the same time)
master
Build master server target (advertises odamex server list)
odalaunch
Build the wxwidgets based launcher.
portmidi
Enable portmidi support.
server
Build server target.

dev-util / cmake : Cross platform Make

media-libs / libpng : Portable Network Graphics library

media-libs / libsdl : Simple Direct Media Layer

media-libs / portmidi : Library for real time MIDI input and output

media-libs / sdl-mixer : Simple Direct Media Layer Mixer Library

net-libs / miniupnpc : UPnP client library and a simple UPnP client

sys-devel / make : Standard tool to compile source trees

x11-libs / wxGTK : GTK+ version of wxWidgets, a cross-platform C++ GUI toolkit

media-libs / libpng : Portable Network Graphics library

media-libs / libsdl : Simple Direct Media Layer

media-libs / portmidi : Library for real time MIDI input and output

media-libs / sdl-mixer : Simple Direct Media Layer Mixer Library

net-libs / miniupnpc : UPnP client library and a simple UPnP client

x11-libs / wxGTK : GTK+ version of wxWidgets, a cross-platform C++ GUI toolkit

games-fps / freedm : A 32-level game designed for competitive deathmatch play.

games-fps / freedoom : A complete free-content single-player focused game based on the Doom engine

680758
games-engines/odamex-0.8.0 version bump
687796
games-engines/odamex-0.7.0-r1: ~arm keywording request
Repository mirror & CI · gentoo
Merge updates from master
Andreas Sturmlechner · gentoo
games-engines/odamex: EAPI-6 bump, sort stuff
Drop superfluous pkg_pretend, pkg_preinst. Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org> Package-Manager: Portage-2.3.51, Repoman-2.3.11
Pacho Ramos · gentoo
games-engines/odamex: Drop old
Package-Manager: Portage-2.3.31, Repoman-2.3.9
Pacho Ramos · gentoo
games-engines/odamex: Drop games.eclass, fix bugs #575762 and #649226
Package-Manager: Portage-2.3.31, Repoman-2.3.9
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
Peter Levine · gentoo
games-engines/odamex: Fix building with GCC-6
Bug: https://bugs.gentoo.org/show_bug.cgi?id=610566 Package-Manager: Portage-2.3.6, Repoman-2.3.2
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Michael Sterrett · gentoo
old
Package-Manager: portage-2.2.20.1
Agostino Sarubbo · gentoo
games-engines/odamex: x86 stable wrt bug #518190
Package-Manager: portage-2.2.20.1 RepoMan-Options: --include-arches="x86"
Agostino Sarubbo · gentoo
games-engines/odamex: amd64 stable wrt bug #518190
Package-Manager: portage-2.2.20.1 RepoMan-Options: --include-arches="amd64"
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed