games-engines / solarus

An open-source Zelda-like 2D game engine

Official package sites : http://www.solarus-games.org/ ·

v1.3.1-r1 :: 0 :: gentoo

Modified
License
GPL-3
Keywords
~amd64 ~x86
USE flags
doc luajit

General

doc
Install doxygen developer documentation.
luajit
Use dev-lang/luajit instead of dev-lang/lua (ineffective with USE=-lua)

app-doc / doxygen : Documentation system for most programming languages

dev-games / physfs : Abstraction layer for filesystem and archive access

dev-lang / lua : A powerful light-weight programming language designed for extending applications

dev-lang / luajit : Just-In-Time Compiler for the Lua programming language

dev-util / cmake : Cross platform Make

media-libs / libmodplug : Library for playing MOD-like music files

media-libs / libsdl2 : Simple Direct Media Layer

media-libs / libvorbis : The Ogg Vorbis sound file format library

media-libs / openal : A software implementation of the OpenAL 3D audio API

media-libs / sdl2-image : Image file loading library

media-libs / sdl2-ttf : library that allows you to use TrueType fonts in SDL applications

sys-devel / make : Standard tool to compile source trees

dev-games / physfs : Abstraction layer for filesystem and archive access

dev-lang / lua : A powerful light-weight programming language designed for extending applications

dev-lang / luajit : Just-In-Time Compiler for the Lua programming language

media-libs / libmodplug : Library for playing MOD-like music files

media-libs / libsdl2 : Simple Direct Media Layer

media-libs / libvorbis : The Ogg Vorbis sound file format library

media-libs / openal : A software implementation of the OpenAL 3D audio API

media-libs / sdl2-image : Image file loading library

media-libs / sdl2-ttf : library that allows you to use TrueType fonts in SDL applications

games-rpg / zsdx : A free 2D Zelda fangame

games-rpg / zsxd : A free 2D Zelda fangame parody

David Seifert · gentoo
games-engines/solarus: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
T. Malfatti · gentoo
media-libs/portaudio: Version bump
Austin English · gentoo
games-engines/solarus: remove deprecated games eclass
Also update to EAPI 6 Gentoo-Bug: https://bugs.gentoo.org/574082 Package-Manager: portage-2.3.2
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed