games-fps / freedoom

A complete free-content single-player focused game based on the Doom engine

Official package sites : https://freedoom.github.io ·

The Freedoom project aims to create a complete free content first person shooter game. But Freedoom by itself is just the raw material for a game: it must be paired with a compatible game engine to be played. id Software released the source code to their classic game, Doom, under the GNU General Public License. This means that the program code that powers Doom is free; Freedoom complements this with free levels, artwork, sound effects and music to make a completely free game. Phase 1 is the first part of the single-player game, containing four chapters which are nine levels each, smoothly paced for beginner players. It is compatible with mods for the original Doom and The Ultimate Doom. Phase 2 is the second major part of the single-player game, a massive 32-level chapter expanding upon the same concepts present in Phase 1, as well as containing additional monsters and the double-barreled shotgun! The levels in this game tend to demand more skillful play than the previous chapters. It is compatible with mods for Doom II.

v0.11.3-r2 :: 0 :: gentoo

Modified
License
BSD
Keywords
~amd64 ~arm ~x86

games-engines / odamex : Online multiplayer free software engine for DOOM

games-fps / doomsday : A modern gaming engine for Doom, Heretic, and Hexen

games-fps / freedoom-data : Game resources for Freedoom: Phase 1+2

games-fps / gzdoom : A modder-friendly OpenGL source port based on the DOOM engine

games-fps / prboom-plus : A Doom source port developed from the original PrBoom project

Repository mirror & CI · gentoo
Merge updates from master
Mikle Kolyada · gentoo
games-fps/freedoom: Add ~arm keyword wrt bug #687800
Package-Manager: Portage-2.3.69, Repoman-2.3.16 RepoMan-Options: --include-arches="arm" Signed-off-by: Mikle Kolyada <zlogene@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
William Breathitt Gray · gentoo
games-fps/freedoom: Require 'nonfree' USE flag on gzdoom
If running GZDoom, the nonfree GZDoom game_support.pk3 (formerly zd_extra.pk3) file is required. Package-Manager: Portage-2.3.73, Repoman-2.3.17 Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
William Breathitt Gray · gentoo
games-fps/freedoom: Add games-fps/prboom-plus to the dependency list
Package-Manager: Portage-2.3.67, Repoman-2.3.15 Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
William Breathitt Gray · gentoo
games-fps/freedoom: Drop old version
Package-Manager: Portage-2.3.67, Repoman-2.3.14 Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
William Breathitt Gray · gentoo
games-fps/freedoom: Add doom engine runtime dependency
Freedoom is distributed by upstream with the intention to be run by a doom engine; this is also the expectation of end users. This patch adds a doom engine as a runtime dependency for Freedoom. Three possible doom engines are listed in RDEPEND: games-engines/odamex, games-fps/doomsday, games-fps/gzdoom. The games-fps/gzdoom package is set to preferred as it is the recommendation of the Freedoom upstream team. Closes: https://bugs.gentoo.org/687672 Package-Manager: Portage-2.3.67, Repoman-2.3.14 Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Stefan Strogin · gentoo
games-fps/freedoom: drop old
Package-Manager: Portage-2.3.67, Repoman-2.3.13 Signed-off-by: Stefan Strogin <steils@gentoo.org>
Stefan Strogin · gentoo
games-fps/freedoom: bump version to 0.11.3
Closes: https://bugs.gentoo.org/584486 Package-Manager: Portage-2.3.67, Repoman-2.3.13 Signed-off-by: Stefan Strogin <steils@gentoo.org>
Pacho Ramos · gentoo
games-fps/freedoom: Drop old
Package-Manager: Portage-2.3.31, Repoman-2.3.9
Pacho Ramos · gentoo
games-fps/freedoom: Stop using games.eclass
Package-Manager: Portage-2.3.31, Repoman-2.3.9
David Seifert · gentoo
games-fps/freedoom: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
Patrick Lauer · gentoo
games-fps/freedoom: Whitespace
Package-Manager: Portage-2.3.16, Repoman-2.3.6
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
David Seifert · gentoo
*games*/*: Dekeyword ppc/ia64/sparc
Closes: https://github.com/gentoo/gentoo/pull/4614
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Agostino Sarubbo · gentoo
games-fps/freedoom: ppc stable wrt bug #579026
Package-Manager: portage-2.2.28 RepoMan-Options: --include-arches="ppc" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Agostino Sarubbo · gentoo
games-fps/freedoom: x86 stable wrt bug #579026
Package-Manager: portage-2.2.28 RepoMan-Options: --include-arches="x86" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Agostino Sarubbo · gentoo
games-fps/freedoom: amd64 stable wrt bug #579026
Package-Manager: portage-2.2.26 RepoMan-Options: --include-arches="amd64" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Michael Sterrett · gentoo
games-fps/freedoom: version bump (bug #573298)
Package-Manager: portage-2.2.26
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed