Summary
industri is a Quake based, single player game using a modified version of the Tenebrae 1.x engine. The Tenebrae engine is an Open Source (GNU GPL) modification of Quake that brings per-pixel lighting, stencil shadows, hi-res textures, bumpmap and normalmaps to the gaming experince. The focus of industri is a rich single-player game and engine. There is no multi-player at all.
Versions
v1.01 :: 0 :: gentoo
- Modified
- License
- GPL-2
- Keywords
- ~x86
- USE flags
- cdinstall
USE flags
General
- cdinstall
- Copy files from the CD rather than asking the user to copy them, mostly used with games
Dependencies
games-fps / quake1-data : iD Software's Quake 1 ... the data files
media-libs / libpng : Portable Network Graphics library
virtual / opengl : Virtual for OpenGL implementation
x11-base / xorg-proto : X.Org combined protocol headers
x11-libs / libX11 : X.Org X11 library
x11-libs / libXext : X.Org Xext library
x11-libs / libXxf86dga : X.Org Xxf86dga library
x11-libs / libXxf86vm : X.Org Xxf86vm library
Runtime Dependencies
games-fps / quake1-data : iD Software's Quake 1 ... the data files
media-libs / libpng : Portable Network Graphics library
virtual / opengl : Virtual for OpenGL implementation
x11-libs / libX11 : X.Org X11 library
x11-libs / libXext : X.Org Xext library
x11-libs / libXxf86dga : X.Org Xxf86dga library
x11-libs / libXxf86vm : X.Org Xxf86vm library
Bugs
- 926462
- games-fps/industri-1.01 fails to compile: glquake.h:36:10: fatal error: glu.h: No such file or directory
Change logs
- Repository mirror & CI · gentoo
Merge updates from master - Lucio Sauer · gentoo
*/*: inline mirror://sourceforge
bump copyright of touched ebuilds to 2024 Signed-off-by: Lucio Sauer <watermanpaint@posteo.net> Signed-off-by: Michał Górny <mgorny@gentoo.org> - Repository mirror & CI · gentoo
Merge updates from master - Sam James · gentoo
games-fps/industri: port to EAPI 7, games.eclass--
Signed-off-by: Sam James <sam@gentoo.org> - Repository mirror & CI · gentoo
Merge updates from master - Matt Turner · gentoo
games-fps/*: Update dependencies (x11-proto/* -> x11-base/xorg-proto) - David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404 - Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> - Ian Delaney · gentoo
Merge remote-tracking branch 'remotes/CraigInches/Bugzilla'
Pull request: https://github.com/gentoo/gentoo/pull/593 - Michael Sterrett · gentoo
games-fps/industri: EAPI=5; tidy
Package-Manager: portage-2.2.24 - Michael Sterrett · gentoo
Revert "mask games-fps/ut2004-ultraduel for removal"
This reverts commit cf00534e64f93c0992faf2584a970f1910afcc5a. - Michael Sterrett · gentoo
mask games-fps/ut2004-ultraduel for removal - Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed