games-fps / quake2-icculus

The icculus.org Linux port of iD's Quake 2 engine

Official package sites : http://icculus.org/quake2/ ·

v0.16.1-r1 :: 0 :: gentoo

Modified
License
GPL-2
Keywords
~amd64 ~x86
USE flags
X aalib alsa cdinstall dedicated demo ipv6 joystick opengl qmax rogue sdl xatrix

General

X
Add support for X11
aalib
Add support for media-libs/aalib (ASCII-Graphics Library)
alsa
Add support for media-libs/alsa-lib (Advanced Linux Sound Architecture)
cdinstall
Copy files from the CD rather than asking the user to copy them, mostly used with games
dedicated
Add support for dedicated game servers (some packages do not provide clients and servers at the same time)
demo
Install the demo files (quake2-demodata) and configure for use
ipv6
Add support for IP version 6
joystick
Add support for joysticks in all packages
opengl
Add support for OpenGL (3D graphics)
qmax
Build the pretty version (quake max)
rogue
Build support for the 'Ground Zero' Mission Pack (rogue)
sdl
Add support for Simple Direct Layer (media library)
xatrix
Build support for the 'The Reckoning' Mission Pack (xatrix)

app-arch / sharutils : Tools to deal with shar archives

media-libs / aalib : A ASCII-Graphics Library

media-libs / alsa-lib : Advanced Linux Sound Architecture Library

media-libs / libsdl : Simple Direct Media Layer

virtual / opengl : Virtual for OpenGL implementation

x11-base / xorg-proto : X.Org combined protocol headers

x11-libs / libXxf86dga : X.Org Xxf86dga library

x11-libs / libXxf86vm : X.Org Xxf86vm library

games-fps / quake2-data : iD Software's Quake 2 ... the data files

games-fps / quake2-demodata : Demo data for Quake 2

games-misc / games-envd : Environment file for gentoo games

media-libs / aalib : A ASCII-Graphics Library

media-libs / alsa-lib : Advanced Linux Sound Architecture Library

media-libs / libsdl : Simple Direct Media Layer

virtual / opengl : Virtual for OpenGL implementation

x11-libs / libXxf86dga : X.Org Xxf86dga library

x11-libs / libXxf86vm : X.Org Xxf86vm library

429286
Mouse behavior in games-fps/quake2-icculus is inverted in both x and y axis.
452352
games-fps/quake2-icculus uses wrong library name on x86(-32) with 64-bit kernel
516984
games-fps/quake2-icculus - Makefile:64: *** arch ppc64 is currently not supported. Stop.
602606
games-fps/quake2-icculus-0.16.1-r1 : /.../xf86dga.h:11:37: fatal error: X11/.../Xxf86dga.h: No such file or directory
Repository mirror & CI · gentoo
Merge updates from master
Michał Górny · gentoo
games-fps: Remove *-fbsd KEYWORDS
Signed-off-by: Michał Górny <mgorny@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Matt Turner · gentoo
games-fps/*: Update dependencies (x11-proto/* -> x11-base/xorg-proto)
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
David Seifert · gentoo
*games*/*: Dekeyword ppc/ia64/sparc
Closes: https://github.com/gentoo/gentoo/pull/4614
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed