games-fps / quake4-bin

Sequel to Quake 2, an id Software 3D first-person shooter

Official package sites : http://www.quake4game.com/ ·

In a desparate war for Earth's survival against and unrelenting alient enemy, the only way to defeat them is to become one of them. Earth is under seige by the Strogg, a barbaric alien race moving through the universe consuming, recycling and annihilating any civilization in their path. In a deperate attempt to survive, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet. You are Matthow Kane, an elite member of Rhino Squad and Eath's valiant invasion force. Fight alone, with your squad, or in hover tanks and mechanized walkers as you engage in a heroic mission the the heart of the Strogg war machine. Quake 4 is the fourth installment of the extremely popular and successful Quake series by id software. This game is commercial software, and requires the data from a retail copy of the game to play.

v1.4.2-r2 :: 0 :: gentoo (Masked by set 3162)

Modified
License
QUAKE4
Keywords
-* ~amd64 ~x86
USE flags
cdinstall dedicated

General

cdinstall
Copy files from the CD rather than asking the user to copy them, mostly used with games
dedicated
Add support for dedicated game servers (some packages do not provide clients and servers at the same time)

l10n

cs
Czech
fr
French
it
Italian
pl
Polish
ru
Russian

app-misc / screen : screen manager with VT100/ANSI terminal emulation

games-fps / quake4-data : sequel to Quake 2, an id 3D first-person shooter

games-misc / games-envd : Environment file for gentoo games

media-libs / libsdl : Simple Direct Media Layer

sys-libs / glibc : GNU libc C library

sys-libs / zlib : Standard (de)compression library

virtual / opengl : Virtual for OpenGL implementation

x11-drivers / nvidia-drivers : NVIDIA Accelerated Graphics Driver

x11-libs / libX11 : X.Org X11 library

x11-libs / libXext : X.Org Xext library


3162
Chris Gianelloni
Masking due to security bug #194607 and security bug #204067
  • games-fps/doom3
  • games-fps/doom3-cdoom
  • games-fps/doom3-chextrek
  • games-fps/doom3-data
  • games-fps/doom3-demo
  • games-fps/doom3-ducttape
  • games-fps/doom3-eventhorizon
  • games-fps/doom3-hellcampaign
  • games-fps/doom3-inhell
  • games-fps/doom3-lms
  • games-fps/doom3-mitm
  • games-fps/doom3-roe
  • games-fps/quake4-bin
  • games-fps/quake4-data
  • games-fps/quake4-demo
Matt Turner · gentoo
games-fps/quake4-bin: Drop dependency on media-libs/libtxc_dxtn
Bug: https://bugs.gentoo.org/654468
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Ulrich Müller · gentoo
games-fps/quake4-bin: Migrate from LINGUAS to L10N.
Package-Manager: portage-2.3.0
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed