games-rpg / freedroidrpg

A modification of the classical Freedroid engine into an RPG

Official package sites : http://www.freedroid.org ·

FreedroidRPG is an open source role playing game The game tells the story of a world destroyed by a conflict between robots and their human masters. Play as Tux in a quest to save the world from the murderous rebel bots who know no mercy. You get to choose which path you wish to follow, and freedom of choice is everywhere in the game. FreedroidRPG features a real time combat system with melee and ranged weapons, fairly similar to the proprietary game Diablo. There is an innovative system of programs that can be run in order to take control of enemy robots, alter their behavior, or improve one's characteristics. You can use over 50 different kinds of items and fight countless enemies on your way to your destiny. An advanced dialog system provides story background and immersive role playing situations. The game is complete, fully playable, and can provide about 10 hours of fun. It is still being actively developed, and help is welcome in many areas. People having - or trying to acquire - programming, map editing, or writing skills will find FreedroidRPG to be an exciting, fast-moving project in which they can fully express their creativity.

v1.0_rc2 :: 0 :: gentoo

Modified
License
GPL-2+
Keywords
~amd64 ~x86
USE flags
debug devtools nls opengl profile sanitize sound

v0.16-r1 :: 0 :: gentoo

Modified
License
GPL-2+
Keywords
~amd64 ~x86
USE flags
nls opengl sound

General

debug
Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
devtools
Compile the additional dev tools
nls
Add Native Language Support (using gettext - GNU locale utilities)
opengl
Add support for OpenGL (3D graphics)
profile
Enable the integration of the ingame real-time profiler
sanitize
Compile with address sanitizer
sound
Enable sound support

app-portage / elt-patches : Collection of patches for libtool.eclass

dev-lang / python : An interpreted, interactive, object-oriented programming language

dev-util / desktop-file-utils : Command line utilities to work with desktop menu entries

media-libs / libogg : the Ogg media file format library

media-libs / libpng : Portable Network Graphics library

media-libs / libsdl : Simple Direct Media Layer

media-libs / libvorbis : The Ogg Vorbis sound file format library

media-libs / sdl-gfx : Graphics drawing primitives library for SDL

media-libs / sdl-image : image file loading library

media-libs / sdl-mixer : Simple Direct Media Layer Mixer Library

media-libs / sdl-ttf : library that allows you to use TrueType fonts in SDL applications

sys-devel / autoconf : Used to create autoconfiguration files

sys-devel / automake : Used to generate Makefile.in from Makefile.am

sys-devel / gettext : GNU locale utilities

sys-devel / libtool : A shared library tool for developers

sys-libs / zlib : Standard (de)compression library

virtual / jpeg : Virtual to select between libjpeg-turbo and IJG jpeg for source-based packages

virtual / libintl : Virtual for the GNU Internationalization Library

virtual / opengl : Virtual for OpenGL implementation

x11-libs / libX11 : X.Org X11 library

x11-misc / shared-mime-info : The Shared MIME-info Database specification

media-libs / libogg : the Ogg media file format library

media-libs / libpng : Portable Network Graphics library

media-libs / libsdl : Simple Direct Media Layer

media-libs / libvorbis : The Ogg Vorbis sound file format library

media-libs / sdl-gfx : Graphics drawing primitives library for SDL

media-libs / sdl-image : image file loading library

media-libs / sdl-mixer : Simple Direct Media Layer Mixer Library

media-libs / sdl-ttf : library that allows you to use TrueType fonts in SDL applications

sys-libs / zlib : Standard (de)compression library

virtual / jpeg : Virtual to select between libjpeg-turbo and IJG jpeg for source-based packages

virtual / libintl : Virtual for the GNU Internationalization Library

virtual / opengl : Virtual for OpenGL implementation

x11-libs / libX11 : X.Org X11 library

700546
games-rpg/freedroidrpg-1.0_rc2: freedroid.desktop has wrong name for executable
701412
games-rpg/freedroidrpg-1.0_rc2 : configure: error: Package requirements (glew >= 1.6) were not met:
Repository mirror & CI · gentoo
Merge updates from master
Andrew Savchenko · gentoo
games-rpg/freedroidrpg: version bump
- 1.0RC2 version bump - Port to EAPI 7 - Add new USE flags for development or debugging. Closes: https://bugs.gentoo.org/699772 Package-Manager: Portage-2.3.78, Repoman-2.3.17 Signed-off-by: Andrew Savchenko <bircoph@gentoo.org>
David Seifert · gentoo
games-rpg/freedroidrpg: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
David Seifert · gentoo
*games*/*: Dekeyword ppc/ia64/sparc
Closes: https://github.com/gentoo/gentoo/pull/4614
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
T. Malfatti · gentoo
media-libs/portaudio: Version bump
Austin English · gentoo
games-rpg/freedroidrpg: remove deprecated games eclass
Also update to EAPI 6 Gentoo-Bug: https://bugs.gentoo.org/574082 Package-Manager: portage-2.3.0
Michael Sterrett · gentoo
games-rpg/freedroidrpg: clean old
Package-Manager: portage-2.2.26
Agostino Sarubbo · gentoo
games-rpg/freedroidrpg: ppc stable wrt bug #573634
Package-Manager: portage-2.2.26 RepoMan-Options: --include-arches="ppc" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Agostino Sarubbo · gentoo
games-rpg/freedroidrpg: x86 stable wrt bug #573634
Package-Manager: portage-2.2.26 RepoMan-Options: --include-arches="x86" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Agostino Sarubbo · gentoo
games-rpg/freedroidrpg: amd64 stable wrt bug #573634
Package-Manager: portage-2.2.26 RepoMan-Options: --include-arches="amd64" Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
Michael Sterrett · gentoo
games-rpg/freedroidrpg: version bump
Package-Manager: portage-2.2.24
Michael Sterrett · gentoo
add slot dep for dev-lang/lua and virtual/jpeg
Package-Manager: portage-2.2.24
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed