games-rpg / openglad

SDL clone of Gladiator, a classic RPG game

Official package sites : http://snowstorm.sourceforge.net/ ·

v0.98_p20200907 :: 0 :: gentoo

Modified
License
Boost-1.0 GPL-2+ ZLIB
Keywords
~amd64 ~x86

dev-libs / libyaml : YAML 1.1 parser and emitter written in C

dev-libs / libzip : Library for manipulating zip archives

media-libs / libpng : Portable Network Graphics library

media-libs / libsdl2 : Simple Direct Media Layer

media-libs / sdl2-mixer : Simple Direct Media Layer Mixer Library

dev-libs / libyaml : YAML 1.1 parser and emitter written in C

dev-libs / libzip : Library for manipulating zip archives

media-libs / libpng : Portable Network Graphics library

media-libs / libsdl2 : Simple Direct Media Layer

media-libs / sdl2-mixer : Simple Direct Media Layer Mixer Library

Repository mirror & CI · gentoo
Merge updates from master
Ionen Wolkens · gentoo
games-rpg/openglad: switch to premake:5 to handle race condition
5 works even with old premake4.lua and generates different rules that doesn't seem like can race to create objects before the object dir (not that 100% sure that fixes it). Given nothing else in the tree depends on premake:4, also little reason to hold on to that version if this works. Closes: https://bugs.gentoo.org/804154 Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Ionen Wolkens · gentoo
games-rpg/openglad: drop 0.98-r1
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Ionen Wolkens · gentoo
games-rpg/openglad: add 0.98_p20200907 snapshot
openglad-0.98 dates back to 2003, is prone to segfaults, and stuck on SDL1. With no release in sight, use snapshot of seemingly stable SDL2 version. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
David Seifert · gentoo
games-rpg/openglad: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
David Seifert · gentoo
*games*/*: Dekeyword ppc/ia64/sparc
Closes: https://github.com/gentoo/gentoo/pull/4614
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
T. Malfatti · gentoo
media-libs/portaudio: Version bump
Austin English · gentoo
games-rpg/openglad: remove deprecated games eclass
Also update to EAPI 6 Gentoo-Bug: https://bugs.gentoo.org/574082 Package-Manager: portage-2.3.0
Michael Sterrett · gentoo
games-rpg/openglad: set RDEPEND
Package-Manager: portage-2.2.26
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed