games-rpg / sumwars

Multi-player, 3D action role-playing game

Official package sites : https://sourceforge.net/projects/sumwars/ ·

v0.5.8-r101 :: 0 :: gentoo

Modified
License
GPL-3 CC-BY-SA-3.0
Keywords
~amd64 ~x86
USE flags
debug tools

General

debug
Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
tools
Builds editor tools

l10n

de
German
en
English
it
Italian
pl
Polish
pt
Portuguese
ru
Russian
uk
Ukrainian

lua_single_target

lua5-1
Build for Lua 5.1 only

dev-games / cegui : Crazy Eddie's GUI System

dev-games / ogre : Object-oriented Graphics Rendering Engine

dev-games / ois : Object-oriented Input System - A cross-platform C++ input handling library

dev-games / physfs : Abstraction layer for filesystem and archive access

dev-lang / lua : A powerful light-weight programming language designed for extending applications

dev-libs / boost : Boost Libraries for C++

dev-libs / tinyxml : Simple and small C++ XML parser

media-libs / freealut : The OpenAL Utility Toolkit

media-libs / libvorbis : The Ogg Vorbis sound file format library

media-libs / openal : A software implementation of the OpenAL 3D audio API

net-libs / enet : Relatively thin, simple and robust network communication layer on top of UDP

x11-libs / libX11 : X.Org X11 library

x11-libs / libXrandr : X.Org Xrandr library

dev-games / cegui : Crazy Eddie's GUI System

dev-games / ogre : Object-oriented Graphics Rendering Engine

dev-games / ois : Object-oriented Input System - A cross-platform C++ input handling library

dev-games / physfs : Abstraction layer for filesystem and archive access

dev-lang / lua : A powerful light-weight programming language designed for extending applications

dev-libs / boost : Boost Libraries for C++

dev-libs / tinyxml : Simple and small C++ XML parser

media-libs / freealut : The OpenAL Utility Toolkit

media-libs / freeimage : Image library supporting many formats

media-libs / libvorbis : The Ogg Vorbis sound file format library

media-libs / openal : A software implementation of the OpenAL 3D audio API

net-libs / enet : Relatively thin, simple and robust network communication layer on top of UDP

x11-libs / libX11 : X.Org X11 library

x11-libs / libXrandr : X.Org Xrandr library

Repository mirror & CI · gentoo
Merge updates from master
Ionen Wolkens · gentoo
games-rpg/sumwars: drop 0.5.8-r100
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Ionen Wolkens · gentoo
games-rpg/sumwars: EAPI7->8, fix MisplacedEclassVar, tighten deps
* add required [truetype] to cegui * depend on freeimage to ensure [jpeg,png] (used through ogre) * use sourceforge as HOMEPAGE, old is redirecting to an unrelated page * cleanup cmake path options, defaults accomplish the same and changes were formerly intended to support games.eclass * remove lua patch, can be handled through cmake variables * make IUSE=tools non-default, it's primarily for content authors and being disabled allows to skip boost rebuilds This game has a tendency to randomly crash while upstream and the short lived fork are dead, unsure how worth it is to keep/maintain. Closes: https://bugs.gentoo.org/815232 Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Andreas Sturmlechner · gentoo
games-rpg/sumwars: Drop 0.5.8-r1
Package-Manager: Portage-3.0.16, Repoman-3.0.2 Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
Repository mirror & CI · gentoo
Merge updates from master
Marek Szuba · gentoo
games-rpg/sumwars: migrate to lua-single.eclass
Set LUA_COMPAT to lua5-{1..2} because when left to its own devices, upstream build scripts select 5.2 at most even when newer versions of Lua are present in the system. Builds without errors also when forced to use 5.3, then again the bunded data scripts may or may not be compatible with that version so let's err on the side of caution. This version of sumwars does not use the CEGUI Lua-scripting module (CEGUILua is mentioned exactly once in the source code, in a commented-out #include line) and does not link against the relevant CEGUI library. Therefore, the value of LUA_SINGLE_TARGET used during the building of dev-games/cegui can safely be disregarded. Closes: https://bugs.gentoo.org/752702 Signed-off-by: Marek Szuba <marecki@gentoo.org>
David Seifert · gentoo
games-rpg/sumwars: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
David Seifert · gentoo
games-*/*: Remove stable keywords
Gentoo currently does not have the manpower to maintain a ton of stable games packages. Closes: https://github.com/gentoo/gentoo/pull/5404
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
T. Malfatti · gentoo
media-libs/portaudio: Version bump
Austin English · gentoo
games-rpg/sumwars: remove deprecated games eclass
Also update to EAPI 6 Gentoo-Bug: https://bugs.gentoo.org/574082 Package-Manager: portage-2.3.0
Ulrich Müller · gentoo
games-rpg/sumwars: Migrate from LINGUAS to L10N.
Package-Manager: portage-2.3.0
Ian Delaney · gentoo
Merge remote-tracking branch 'remotes/Coacher/mpv-sanitize-luajit-masks'
Pull request: https://github.com/gentoo/gentoo/pull/610
Michael Sterrett · gentoo
games-rpg/sumwars: add slot dep for dev-lang/lua
Package-Manager: portage-2.2.26
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed