{"bugs":[{"bugid":849662,"firstseen":"2025-07-11T02:48:40.189262","severity":"enhancement","status":"UNCONFIRMED","summary":"games-sports\/trigger-0.6.6.1: version bump"},{"bugid":921034,"firstseen":"2025-07-11T02:48:40.189262","severity":"normal","status":"CONFIRMED","summary":"games-sports\/trigger-0.6.1-r1 calls commands that do not exist (GCC-14-SYSTEM): AX_LANG_COMPILER_MS"}],"categories":[{"categoryid":442,"name":"dev-games","summary":"The dev-games category contains libraries and utilities relevant to games programming."},{"categoryid":418,"name":"games-sports","summary":"The games-sports category contains sports games."},{"categoryid":438,"name":"media-libs","summary":"The media-libs category contains media-related libraries."},{"categoryid":396,"name":"virtual","summary":"The virtual category contains packages which satisfy virtual dependencies."}],"changelog":[{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"e817756739654c06c8a96e8fb68a3da1ba3af055","committime":"2024-04-30T18:48:55","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"watermanpaint@posteo.net","authorname":"Lucio Sauer","body":"bump copyright of touched ebuilds to 2024\n\nSigned-off-by: Lucio Sauer <watermanpaint@posteo.net>\nSigned-off-by: Michał Górny <mgorny@gentoo.org>","commitid":"794061a3298b5716db015defa7b3e2c583b73980","committime":"2024-04-12T10:47:52","packageid":51048,"repoid":1,"summary":"*\/*: inline mirror:\/\/sourceforge"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"6d8df1219c7607c273ad6cf7dd667945f9d3bd6c","committime":"2023-07-12T19:01:51","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"mmk@levelnine.at","authorname":"Michael Mair-Keimberger","body":"Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at>\nSigned-off-by: Conrad Kostecki <conikost@gentoo.org>","commitid":"7e84fbc04606b6cf8c79b2b82a2b8760217ff7e6","committime":"2023-07-10T13:29:56","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: use HTTPS"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"d606e06a5c09ca256e900cda74bd600c821d3021","committime":"2022-02-07T06:36:22","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"Closes: https:\/\/bugs.gentoo.org\/832817\nSigned-off-by: Sam James <sam@gentoo.org>","commitid":"ea9d025668dbe8ec90b089e6b7459657f0e78d54","committime":"2022-02-07T04:40:27","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: update EAPI 6 -> 8, fix joystick dependency"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"e478570914c2fb8fb93c3dc17ff3e55565ef9523","committime":"2021-04-12T02:50:03","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"Signed-off-by: Sam James <sam@gentoo.org>","commitid":"a922e3c91b356f615a9a5f437a2a0e9ef6314f18","committime":"2021-04-12T01:36:16","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: eutils->desktop"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"0ddc87e07b959a78264b88b2b256b974eb813537","committime":"2020-02-13T22:06:49","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Package-Manager: Portage-2.3.88, Repoman-2.3.20\nSigned-off-by: David Seifert <soap@gentoo.org>","commitid":"68ce3de87e22c9c60fce042c87619231328da21d","committime":"2020-02-13T21:36:29","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: [QA] inherit toolchain-funcs.eclass directly"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"0c7fdd6fadaf5ef52f2bcf9756475d52752bc177","committime":"2017-11-18T20:43:57","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Gentoo currently does not have the manpower\nto maintain a ton of stable games packages.\nCloses: https:\/\/github.com\/gentoo\/gentoo\/pull\/5404","commitid":"c9617875332b1b9c894c850a1f8d8dcc1897f33f","committime":"2017-11-18T19:48:10","packageid":51048,"repoid":1,"summary":"games-*\/*: Remove stable keywords"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"5fb695d4b4d00f33e6e3982fa3bf8b7fce81992a","committime":"2017-10-01T16:26:28","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"kensington@gentoo.org","authorname":"Michael Palimaka","body":"Package-Manager: Portage-2.3.8, Repoman-2.3.3","commitid":"ac95c4b355ed86e9390423230d89f873785341b0","committime":"2017-10-01T12:30:17","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: remove 0.6.1"},{"authoremail":"kensington@gentoo.org","authorname":"Michael Palimaka","body":"Closes: https:\/\/bugs.gentoo.org\/632546\nPackage-Manager: Portage-2.3.8, Repoman-2.3.3","commitid":"99d4636314024f151a7c80c57ab44ccaa0f6e087","committime":"2017-10-01T12:29:52","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: stabilise 0.6.1-r1 for amd64\/x86"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"be7bbc56ee9a95c77c879646678d261da8d8d929","committime":"2017-07-30T09:23:34","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"668164558a9f9f80f8b081fea95b99d49001490f","committime":"2017-07-08T22:44:33","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Closes: https:\/\/github.com\/gentoo\/gentoo\/pull\/4614","commitid":"c5c0ebe77f1380487e6d61226e74ef054f285ce3","committime":"2017-07-08T22:08:45","packageid":51048,"repoid":1,"summary":"*games*\/*: Dekeyword ppc\/ia64\/sparc"},{"authoremail":"plevine457@gmail.com","authorname":"Peter Levine","body":"Bug: https:\/\/bugs.gentoo.org\/show_bug.cgi?id=617886\nPackage-Manager: Portage-2.3.6, Repoman-2.3.2\nCloses: https:\/\/github.com\/gentoo\/gentoo\/pull\/5059","commitid":"205a71b38f3f2e18a0bc5f7dc3031b2ff8ad3156","committime":"2017-07-07T07:02:29","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: Fix building with GCC-6"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"25093d6359f778b8d1052f66ba9e26fc29ded21a","committime":"2017-02-28T20:35:29","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"robbat2@gentoo.org","authorname":"Robin H. Johnson","body":"Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>","commitid":"61b861acd7b49083dab687e133f30f3331cb7480","committime":"2017-02-28T19:47:27","packageid":51048,"repoid":1,"summary":"Drop $Id$ per council decision in bug #611234."},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"f443e77cd589415ed8319e3875656722cca3ccea","committime":"2016-10-03T19:37:43","packageid":51048,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"wizardedit@gentoo.org","authorname":"Austin English","body":"Also update to EAPI 6\n\nGentoo-Bug: https:\/\/bugs.gentoo.org\/574082\n\nPackage-Manager: portage-2.3.0","commitid":"f927d143ef7c3874c3f305a58116eb25ae92c55b","committime":"2016-10-03T19:10:44","packageid":51048,"repoid":1,"summary":"games-sports\/trigger: remove deprecated games eclass"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"945f0d2a26da4f944fd06ad6a874f69d37ce1e06","committime":"2015-08-09T09:26:46","packageid":51048,"repoid":1,"summary":"2015-08-09 09:26:21 UTC"},{"authoremail":"robbat2@gentoo.org","authorname":"Robin H. Johnson","body":"This commit represents a new era for Gentoo:\nStoring the gentoo-x86 tree in Git, as converted from CVS.\n\nThis commit is the start of the NEW history.\nAny historical data is intended to be grafted onto this point.\n\nCreation process:\n1. Take final CVS checkout snapshot\n2. Remove ALL ChangeLog* files\n3. Transform all Manifests to thin\n4. Remove empty Manifests\n5. Convert all stale $Header$\/$Id$ CVS keywords to non-expanded Git $Id$\n5.1. Do not touch files with -kb\/-ko keyword flags.\n\nSigned-off-by: Robin H. Johnson <robbat2@gentoo.org>\nX-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests\nX-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project\nX-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration\nX-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn\nX-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts\nX-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration\nX-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging\nX-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed","commitid":"56bd759df1d0c750a065b8c845e93d5dfa6b549d","committime":"2015-08-08T20:49:04","packageid":51048,"repoid":1,"summary":"proj\/gentoo: Initial commit"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"a637bd65b7fef8e2be4e7fc6e9097479372e0e2e","committime":"2015-06-19T16:38:33","packageid":51048,"repoid":1,"summary":"2015-06-19 16:35:30 UTC"}],"dependencies":[{"block":false,"categoryid":396,"description":"Virtual for OpenGL utility library","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"x11@gentoo.org","maintainername":"X11","name":"glu","packageid":43137},{"block":false,"categoryid":438,"description":"Image file loading library","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-image","packageid":46724},{"block":false,"categoryid":438,"description":"Software implementation of the OpenAL 3D audio API","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"sound@gentoo.org","maintainername":"Gentoo Sound project","name":"openal","packageid":46868},{"block":false,"categoryid":442,"description":"Abstraction layer for filesystem and archive access","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"physfs","packageid":49845,"summary":"PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a \"write directory\" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I\/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a \"search path\". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc."},{"block":false,"categoryid":396,"description":"Virtual for OpenGL implementation","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"x11@gentoo.org","maintainername":"X11","name":"opengl","packageid":50131},{"block":false,"categoryid":438,"description":"The OpenAL Utility Toolkit","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"sound@gentoo.org","maintainername":"Gentoo Sound project","name":"freealut","packageid":51268},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer 1.2 compatibility wrapper around SDL2","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"libsdl","packageid":52163,"summary":"Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of \"Civilization: Call To Power.\" Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD\/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF\/Tru64, RISC OS, and SymbianOS. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby."},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer Mixer Library","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-mixer","packageid":52459}],"depending":[],"ebuilds":[{"archs":["~amd64","~x86"],"ebuildid":4120,"firstseen":"2016-10-04T13:36:20.217723","license":"GPL-2","moddate":"2026-03-22T20:20:55","packageid":51048,"repoid":1,"slot":"0","uses":[],"version":"0.6.1-r1"}],"masks":[],"package":{"categoryid":418,"description":"Free OpenGL rally car racing game","firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"trigger","packageid":51048},"rdependencies":[{"block":false,"categoryid":396,"description":"Virtual for OpenGL utility library","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"x11@gentoo.org","maintainername":"X11","name":"glu","packageid":43137},{"block":false,"categoryid":438,"description":"Image file loading library","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-image","packageid":46724},{"block":false,"categoryid":438,"description":"Software implementation of the OpenAL 3D audio API","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"sound@gentoo.org","maintainername":"Gentoo Sound project","name":"openal","packageid":46868},{"block":false,"categoryid":442,"description":"Abstraction layer for filesystem and archive access","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"physfs","packageid":49845,"summary":"PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a \"write directory\" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I\/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a \"search path\". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc."},{"block":false,"categoryid":396,"description":"Virtual for OpenGL implementation","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"x11@gentoo.org","maintainername":"X11","name":"opengl","packageid":50131},{"block":false,"categoryid":438,"description":"The OpenAL Utility Toolkit","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"sound@gentoo.org","maintainername":"Gentoo Sound project","name":"freealut","packageid":51268},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer 1.2 compatibility wrapper around SDL2","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"libsdl","packageid":52163,"summary":"Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of \"Civilization: Call To Power.\" Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD\/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF\/Tru64, RISC OS, and SymbianOS. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby."},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer Mixer Library","ebuildids":[4120],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-mixer","packageid":52459}],"repos":[{"branch":"master","lastcommit":"b112e2b2384c2048502a919dd687fffa675792e8","name":"gentoo","path":"\/usr\/portage","repoid":1,"upstream":"origin"}],"tracked":false,"urls":["https:\/\/trigger-rally.sourceforge.net\/"],"uses":[]}