{"bugs":[{"bugid":954092,"firstseen":"2025-07-11T02:48:40.189262","severity":"normal","status":"CONFIRMED","summary":"games-strategy\/galaxyhack-1.74-r2 - [meson] [gcc-15] ForceSelectWin.cpp: error: iter was not declared in this scope"}],"categories":[{"categoryid":393,"name":"dev-libs","summary":"The dev-libs category contains various miscellaneous programming libraries."},{"categoryid":375,"name":"games-strategy","summary":"The games-strategy category contains strategy games."},{"categoryid":438,"name":"media-libs","summary":"The media-libs category contains media-related libraries."}],"changelog":[{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"e817756739654c06c8a96e8fb68a3da1ba3af055","committime":"2024-04-30T18:48:55","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"watermanpaint@posteo.net","authorname":"Lucio Sauer","body":"bump copyright of touched ebuilds to 2024\n\nSigned-off-by: Lucio Sauer <watermanpaint@posteo.net>\nSigned-off-by: Michał Górny <mgorny@gentoo.org>","commitid":"794061a3298b5716db015defa7b3e2c583b73980","committime":"2024-04-12T10:47:52","packageid":52978,"repoid":1,"summary":"*\/*: inline mirror:\/\/sourceforge"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"6d8df1219c7607c273ad6cf7dd667945f9d3bd6c","committime":"2023-07-12T19:01:51","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"mmk@levelnine.at","authorname":"Michael Mair-Keimberger","body":"Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at>\nSigned-off-by: Conrad Kostecki <conikost@gentoo.org>","commitid":"061f6a8d00ba8be423caa334d9205a76968c082c","committime":"2023-07-10T13:34:13","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: use HTTPS"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"0997656f05713e57b0600a6b74e63dca68e7bd1e","committime":"2022-09-04T13:16:41","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Signed-off-by: David Seifert <soap@gentoo.org>","commitid":"3a38974cb7199db64ee7c26eea568a3c6c7394fc","committime":"2022-09-04T13:02:46","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: remove stale boost lower bounds"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"9a42bf8cb751ca452b155ea4360b780a32e5aaa4","committime":"2021-04-12T01:22:18","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"Signed-off-by: Sam James <sam@gentoo.org>","commitid":"e7b1bdd8078b63e24d2e8b5537b049d4eed6ea0d","committime":"2021-04-12T00:30:07","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: fix RDEPEND typo"},{"authoremail":"repomirrorci@gentoo.org","authorname":"Repository mirror & CI","commitid":"92af4428e3f1316f5494e61b4e76debb7a57cd04","committime":"2021-04-06T18:44:38","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"sam@gentoo.org","authorname":"Sam James","body":"We tidy up games.eclass remnants from a patch just in case.\n\nSigned-off-by: Sam James <sam@gentoo.org>","commitid":"0d13fb532671b2e609decbcc48d11344b76f4520","committime":"2021-04-06T03:37:33","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: port to EAPI 7, tidy up games.eclass remnants"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"2e050313a25453b877920a50638090ccba6b61f5","committime":"2018-05-02T19:55:14","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"pacho@gentoo.org","authorname":"Pacho Ramos","body":"Package-Manager: Portage-2.3.31, Repoman-2.3.9","commitid":"909ea91921069889bf83af7c530bdeb5a5b6b109","committime":"2018-05-02T17:16:22","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: Drop old"},{"authoremail":"pacho@gentoo.org","authorname":"Pacho Ramos","body":"Package-Manager: Portage-2.3.31, Repoman-2.3.9","commitid":"2020e4ee744ff9f23cdd08a563d6fcb2f9569d96","committime":"2018-05-02T17:15:54","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: Stop using games.eclass"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"0c7fdd6fadaf5ef52f2bcf9756475d52752bc177","committime":"2017-11-18T20:43:57","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"soap@gentoo.org","authorname":"David Seifert","body":"Gentoo currently does not have the manpower\nto maintain a ton of stable games packages.\nCloses: https:\/\/github.com\/gentoo\/gentoo\/pull\/5404","commitid":"c9617875332b1b9c894c850a1f8d8dcc1897f33f","committime":"2017-11-18T19:48:10","packageid":52978,"repoid":1,"summary":"games-*\/*: Remove stable keywords"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"25093d6359f778b8d1052f66ba9e26fc29ded21a","committime":"2017-02-28T20:35:29","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"robbat2@gentoo.org","authorname":"Robin H. Johnson","body":"Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>","commitid":"61b861acd7b49083dab687e133f30f3331cb7480","committime":"2017-02-28T19:47:27","packageid":52978,"repoid":1,"summary":"Drop $Id$ per council decision in bug #611234."},{"authoremail":"malfatti@neuro.ufrn.br","authorname":"T. Malfatti","commitid":"8457ba6f9fd6f0dbafcca1fb375788eeea02aae1","committime":"2017-01-26T18:44:34","packageid":52978,"repoid":1,"summary":"media-libs\/portaudio: Version bump"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"9cae84fbc9711e8571eb6103f2c9403bbfd40b44","committime":"2017-01-02T10:00:11","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"ago@gentoo.org","authorname":"Agostino Sarubbo","body":"Package-Manager: portage-2.3.0\nRepoMan-Options: --include-arches=\"x86\"\nSigned-off-by: Agostino Sarubbo <ago@gentoo.org>","commitid":"dcfaebccc56a1e09c1721ee4f2e8225c0f3db3a9","committime":"2017-01-02T09:46:07","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: x86 stable wrt bug #570136"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"8c0bde9654278f6b39516af71b232cd2ab8a5ef6","committime":"2016-01-04T15:21:50","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"tupone@gentoo.org","authorname":"Tupone Alfredo","body":"Package-Manager: portage-2.2.24","commitid":"f2c4d6d57a2f38769508dffbc5a5adf86c6ec0b6","committime":"2016-01-04T15:01:23","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: Build with -Wformat-security. Bug #57069"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"912a156eaf137c87b01a01a99334156f7bfba891","committime":"2016-01-03T12:01:58","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"ago@gentoo.org","authorname":"Agostino Sarubbo","body":"Package-Manager: portage-2.2.26\nRepoMan-Options: --include-arches=\"amd64\"\nSigned-off-by: Agostino Sarubbo <ago@gentoo.org>","commitid":"9a1dc58661c63cf5368e5d76364dd2610ccbceb7","committime":"2016-01-03T11:53:47","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: amd64 stable wrt bug #570136"},{"authoremail":"idella4@gentoo.org","authorname":"Ian Delaney","body":"Pull request: https:\/\/github.com\/gentoo\/gentoo\/pull\/583","commitid":"d64904b70c07a4fbe389bea7466200fce933388e","committime":"2016-01-01T00:05:56","packageid":52978,"repoid":1,"summary":"Merge remote-tracking branch 'remotes\/dryatu\/master'"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"d37de6836e393def01e7bed13cf69d80a906fa61","committime":"2015-12-31T22:01:53","packageid":52978,"repoid":1,"summary":"Merge updates from master"},{"authoremail":"mr_bones_@gentoo.org","authorname":"Michael Sterrett","body":"Package-Manager: portage-2.2.24","commitid":"2b94a6dda5d823dc1e30a3c7626eab7af4c5a227","committime":"2015-12-31T21:44:28","packageid":52978,"repoid":1,"summary":"games-strategy\/galaxyhack: more use deps (bug #570404)"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"945f0d2a26da4f944fd06ad6a874f69d37ce1e06","committime":"2015-08-09T09:26:46","packageid":52978,"repoid":1,"summary":"2015-08-09 09:26:21 UTC"},{"authoremail":"robbat2@gentoo.org","authorname":"Robin H. Johnson","body":"This commit represents a new era for Gentoo:\nStoring the gentoo-x86 tree in Git, as converted from CVS.\n\nThis commit is the start of the NEW history.\nAny historical data is intended to be grafted onto this point.\n\nCreation process:\n1. Take final CVS checkout snapshot\n2. Remove ALL ChangeLog* files\n3. Transform all Manifests to thin\n4. Remove empty Manifests\n5. Convert all stale $Header$\/$Id$ CVS keywords to non-expanded Git $Id$\n5.1. Do not touch files with -kb\/-ko keyword flags.\n\nSigned-off-by: Robin H. Johnson <robbat2@gentoo.org>\nX-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests\nX-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project\nX-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration\nX-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn\nX-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts\nX-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration\nX-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging\nX-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed","commitid":"56bd759df1d0c750a065b8c845e93d5dfa6b549d","committime":"2015-08-08T20:49:04","packageid":52978,"repoid":1,"summary":"proj\/gentoo: Initial commit"},{"authoremail":"repo-qa-checks@gentoo.org","authorname":"Repository QA checks","commitid":"a637bd65b7fef8e2be4e7fc6e9097479372e0e2e","committime":"2015-06-19T16:38:33","packageid":52978,"repoid":1,"summary":"2015-06-19 16:35:30 UTC"}],"dependencies":[{"block":false,"categoryid":393,"description":"Boost Libraries for C++","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"cpp@gentoo.org","maintainername":"Gentoo C++ Project","name":"boost","packageid":45155},{"block":false,"categoryid":438,"description":"Image file loading library","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-image","packageid":46724},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer 1.2 compatibility wrapper around SDL2","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"libsdl","packageid":52163,"summary":"Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of \"Civilization: Call To Power.\" Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD\/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF\/Tru64, RISC OS, and SymbianOS. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby."},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer Mixer Library","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-mixer","packageid":52459}],"depending":[],"ebuilds":[{"archs":["~amd64","~x86"],"ebuildid":708949,"firstseen":"2021-04-12T02:33:20.647929","license":"GPL-2 galaxyhack","moddate":"2026-03-22T20:20:55","packageid":52978,"repoid":1,"slot":"0","uses":[],"version":"1.74-r2"}],"masks":[],"package":{"categoryid":375,"description":"Multiplayer AI script based strategy game","firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"galaxyhack","packageid":52978,"summary":"GalaxyHack allows you to design a fleet of spaceships which can then be tested in AI script based battles against fleets designed by other players. Though battles take place in real time, the strategy comes before hand, both in writing short AI scripts in a simple scripting language, and also in the set up and selection of your fleet. You don't actually have any control over your units at all mid-battle, but rather use the time to see where the set up of your fleets is working, where your fleets' weaknesses lie and changes are needed, and perhaps also to learn from the strategy of your opponent. The game revolves around very large capital ships, from which smaller ships are launched, but which are not designed for attacking themselves, and which cannot be moved mid-battle. To win a battle you must destroy of all of your opponent's capital ships before they destroy yours. There can be hundreds of units in any one battle, but there is no harvesting, resource management or base building."},"rdependencies":[{"block":false,"categoryid":393,"description":"Boost Libraries for C++","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"cpp@gentoo.org","maintainername":"Gentoo C++ Project","name":"boost","packageid":45155},{"block":false,"categoryid":438,"description":"Image file loading library","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-image","packageid":46724},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer 1.2 compatibility wrapper around SDL2","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"libsdl","packageid":52163,"summary":"Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of \"Civilization: Call To Power.\" Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD\/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF\/Tru64, RISC OS, and SymbianOS. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby."},{"block":false,"categoryid":438,"description":"Simple Direct Media Layer Mixer Library","ebuildids":[708949],"firstseen":"2010-05-04T00:54:45.661860","maintainer":"games@gentoo.org","maintainername":"Gentoo Games Project","name":"sdl-mixer","packageid":52459}],"repos":[{"branch":"master","lastcommit":"52197549fd3431fa256b8edbafdcd3702dd0e134","name":"gentoo","path":"\/usr\/portage","repoid":1,"upstream":"origin"}],"tracked":false,"urls":["https:\/\/galaxyhack.sourceforge.net\/"],"uses":[]}