media-libs / sdl-net

Simple Direct Media Layer Network Support Library

Official package sites : http://www.libsdl.org/projects/SDL_net/index.html ·

v1.2.8-r1 :: 0 :: gentoo

Modified
License
ZLIB
Keywords
alpha amd64 arm hppa ia64 ppc ppc64 sparc x86 ~amd64-linux ~ppc-macos ~x86-fbsd ~x86-linux ~x86-macos ~x86-solaris
USE flags
static-libs

General

static-libs
Build static versions of dynamic libraries as well

abi_mips

n32
64-bit (32-bit pointer) libraries
n64
64-bit libraries
o32
32-bit libraries

abi_riscv

lp64
64-bit (rv64) soft-float libraries
lp64d
64-bit (rv64) double hard-float libraries

abi_s390

32
32-bit (s390) libraries
64
64-bit (s390x) libraries

abi_x86

32
32-bit (x86) libraries
64
64-bit (amd64) libraries
x32
x32 ABI libraries

media-libs / libsdl : Simple Direct Media Layer

media-libs / libsdl : Simple Direct Media Layer

dev-games / t4k-common : A library of code shared between tuxmath and tuxtype

games-action / maelstrom : An asteroids battle game

games-action / towbowl-tactics : Tow Bowl Tactics is a game based on Games Workshop's Blood Bowl

games-arcade / gav : GPL Arcade Volleyball

games-arcade / jumpnbump : A funny multiplayer game about cute little fluffy bunnies

games-arcade / kajaani-kombat : A rampart-like game set in space

games-arcade / lbreakout2 : Breakout clone written with the SDL library

games-arcade / njam : Multi or single-player network Pacman-like game in SDL

games-arcade / openmortal : A spoof of the famous Mortal Kombat game

games-arcade / opentyrian : Open-source port of the DOS game Tyrian, vertical scrolling shooter

games-arcade / pacmanarena : 3D Pacman clone with a few surprises. Rockets, bombs and explosions abound

games-arcade / slimevolley : A simple volleyball game

games-arcade / spacerider : Space-shooter written in C++, using the SDL

games-arcade / wop : Worms of Prey - A multi-player, real-time clone of Worms

games-emulation / dosbox : DOS emulator

games-fps / prboom : Port of ID's doom to SDL and OpenGL

games-kids / tuxmath : Educational arcade game where you have to solve maths problems

games-puzzle / mures : A clone of Sega's Chu Chu Rocket

games-roguelike / scourge : A graphical rogue-like adventure game

games-rpg / bastion : An original action role-playing game set in a lush imaginative world

games-rpg / eternal-lands : A 3D fantasy MMORPG written in C and SDL

games-rpg / manaplus : OpenSource 2D MMORPG client for Evol Online and The Mana World

games-sports / xmoto : A challenging 2D motocross platform game

games-strategy / crimson : Tactical war game in the tradition of Battle Isle

games-strategy / glob2 : Real Time Strategy (RTS) game involving a brave army of globs

games-strategy / scorched3d : Multi-player tank battle in 3D (OpenGL)

games-strategy / warmux : A free Worms clone

David Seifert · gentoo
*/*: Remove emul-linux-x86-* blockers
Closes: https://github.com/gentoo/gentoo/pull/8073
Robin H. Johnson · gentoo
Drop $Id$ per council decision in bug #611234.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Fabian Groffen · gentoo
media-libs/sdl-net: dropped ~ia64-linux ~x86-freebsd
Package-Manager: portage-2.3.3
Robin H. Johnson · gentoo
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed